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This document describes how to get started with Fast Models, and describes some key tools and features.
This book is organized into the following chapters:
This chapter provides a general introduction to Fast Models.
This chapter describes the system requirements for Fast Models and how to install and uninstall Fast Models.
This chapter describes using System Canvas to build a system model.
This chapter describes how to use GDB on Linux or Microsoft Visual Studio on Microsoft Windows to debug the LISA source code of models.
This chapter describes the windows, menus, dialogs, and controls in System Canvas.
This chapter describes System Generator (SimGen).
This chapter describes the Fast Models SystemC Export feature with Multiple Instantiation (MI) support.
This chapter describes the Generic Graphics Accelerator. This enables Fast Models to provide API-level support for OpenGL ES 2.0, 3.0, and 3.1.
This chapter describes Graphics Register Model. It enables Fast Models to examine graphics software stack integration with GPU by using a virtual GPU.
This chapter describes timing annotation. You can use this set of Fast Models features to estimate the time spent on various operations, for example instruction execution and prefetch. It allows the model to be used for basic benchmarking.
This appendix describes Fast Models SystemC Export generated ports.
The ARM® Glossary is a list of terms used in ARM documentation, together with definitions for those terms. The ARM Glossary does not contain terms that are industry standard unless the ARM meaning differs from the generally accepted meaning.
See the ARM® Glossary for more information.
MRC p15, 0, <Rd>, <CRn>, <CRm>, <Opcode_2>
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