10.1. About writing code for ROM

This chapter describes how to write code for ROM, and shows different methods for simple and complex images. Sample initialization code is given, as well as information on initializing data, stack pointers, interrupts, and so on.

This chapter contains examples of using scatter loading to build complex images. For detailed reference information on scatter loading, refer to Chapter 6 Linker in the ARM Software Development Toolkit Reference Guide.

Two examples are given to illustrate the use of scatter loading:

Copyright © 1997, 1998 ARM Limited. All rights reserved.ARM DUI 0040D