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To write an image to the Flash memory chip on an ARM Development Board or other suitably equipped hardware:
Select Flash Download from the File menu. The resulting dialog is shown in Figure 5.15.
In the Processor field, select the processor that has the Flash memory into which you want to load an image.
In the Action group you choose either to set an Ethernet address or to download an image. Select Download to make a copy in Flash memory of an image stored in a file.
Specify in the Image To Load data entry field the file that holds the image. You can use the Browse button to select an image file.
In the Loader Options field, you can specify command-line options for the loader program.
When you are satisfied with all the settings, click OK to start the download.
If you are using Angel with Ethernet support, you can also set its Ethernet address. After writing an image to Flash memory, select Set Ethernet Address, click OK, and you are prompted for the IP address and netmask, for example 193.145.156.78. You do not have to do this if you have built your own Angel port with a fixed Ethernet address.
See Appendix D Using the Flash Downloader for more information on Flash downloading.