9.4.2. Memory map entry

An entry in the Memory Map tab contains the following:

Entry name

This is the name of the map entry as defined by:

  • the Description setting in the BCD file Memory_block definition

  • the Description field of the Create Map Entry and the Edit Map Entry dialog boxes.

Entry address

The start address of the map entry.


The size of the map entry.


The access rule for the map entry:


Memory is readable and writable.


Memory is read-only.


Memory is write-only.


No memory.


Memory is defined by the application currently loaded. If there is no application loaded, this shows NOM.


You are prompted to confirm that this type of memory is permitted for the loaded application. If there is no application loaded, this shows NOM.


Flash memory is readable and, if a Flash programming method file (*.fme) is present, writable.

To program Flash in RealView Debugger, memory mapping must be enabled, and a Flash memory map entry must be present that references the correct Flash MEthod (FME) file.


Details of those parts of an image that has been loaded into the map entry. If no image is loaded into a map entry, this group is not shown. The group lists the following details:

  • the name of the loaded image

  • each image section loaded into the entry, together with the address range that each section occupies.

To see details about a map entry, right-click on the chosen entry and select Display Properties from the context menu. This displays a text description of the type of memory defined at this location.

See also

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