9.1. About mapping target memory

Mapping target memory is the mechanism that RealView Debugger provides to specify the memory map of a development platform. You can define a memory region as:

Alternatively, a memory region can be defined as Auto memory, where RealView Debugger decides what type or memory to assign to a region when you load an image. Therefore, through RealView Debugger, you can have full access to all the available memory on your debug target. You can define the memory map of your development platform:

See also:

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