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| Home > Programming Flash with RealView Debugger > Introduction to Flash programming with RealView Debugger > Summary of files used to program custom Flash types on custom platforms | |||
If your development platform and Flash type are not one of those provided with RealView Debugger, then you must create the following files to program Flash:
b_flashwrapper.sThis is an assembly wrapper that acts as an interface
between the RealView Debugger API and your Flash programming code,
for example b_IntegratorCP.s.
flash.hThis is a C header file containing prototypes for the functions called by RealView Debugger.
flash_algorithm.c or f_flash_algorithm.sThis contains your Flash programming routines, which
are called by the related routines in b_flashwrapper.s.
flash-level.ameThis ASCII MEthod file describes the Flash memory for the target.
board-level.ameThis ASCII MEthod file describes the board for the target.
board.bcdA Board/Chip Definition file that describes the memory map for your custom development platform, and specifies the Flash MEthod file that RealView Debugger is to use to program the Flash device.
The C, assembler, and ASCII MEthod files are required to generate the Flash MEthod file.