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| Home > Customizing Projects > Changing build tools for a specific user-defined project | |||
When you install RealView Debugger for the first time, it determines the location of your build tools to use for all user-defined projects that you create. However, you can override this setting or specify a different tool for selected projects.
To change the compiler for a project:
Select Project ? Project Properties... to display the Project Properties window.
Right-click on the required group, in the List of
Entries pane, the left pane, that defines the build stage that you
want to modify, for example *COMPILE=arm, and select Explore from
the context menu.
You can also expand, and collapse, groups in the List of Entries pane by clicking on the plus sign, or the minus sign, at each node in the tree. If you double-click on the group name, this expands the group and displays the contents in the Settings Values pane.
Right-click on the Tool_path setting
in the Settings Values pane, the right pane, and select Edit
as Filename from the context menu.
Use the Enter New Filename dialog box to locate the compiler for this project.
Click Save to confirm your choice and to enter the pathname.
Select File ? Save and Close to regenerate the makefile(s) for the project, and close the Project Properties window.
Select Tools ? Build... to rebuild the application.
To restore the changed setting:
Select Project ? Project Properties... to display the Project Properties window.
Select the *COMPILE=arm group
in the List of Entries pane.
Right-click on the *Tool_path setting
in the Settings Values pane, and select Reset to Empty from
the context menu.
Select File ? Save and Close to regenerate the makefile(s) for the project, and close the Project Properties window.
Select Tools ? Build... to rebuild the application.