6.4.3. Using the Map tab context menu

The Map tab context menu, shown in Figure 6.1, enables you to add new mappings or to update existing ones. The options are:

Add or Copy Map Entry...

Displays the Add/Copy/Edit Memory Map dialog box, shown in Figure 6.2, where you can create a new map entry based on an existing entry. See Memory map configuration for more details.

Edit Map Entry...

Displays the Add/Copy/Edit Memory Map dialog box, shown in Figure 6.2, where you can edit a map entry. This option is available only if you right-click on a map entry that is not set to Auto. See Memory map configuration for more details.

Update Map based on Image

Updates the memory map based on details held in the image.

Update Map based on Processor

Reads those registers that affect the memory maps. This is done automatically for built-in map registers but might be required if you are using external map registers, defined in the target configuration settings. Select this option to force RealView Debugger to read the registers and so update the memory map.

Save Map to Linker Command file...

Writes the current map state to a new or existing linker command file. This inserts or edits the MEMORY definitions in the linker command file, allowing for proper loading of an application based on actual memory settings. See Generating linker command files for full details of how to generate this file.

Delete Map Entry

Deletes the map entry under the pointer. There is no undo.

Reset Map (Delete All)

Redefines the memory map to the initial state based on processor information, target configuration information, and processor registers. There is no undo.

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