A.2. Terminology

This sections describes some of the Eclipse terminology used in the RealView Development Suite Eclipse Plug-ins User Guide. The list is in alphabetical order:

Block

A small sub-division of a flash device that can be programmed.

Dialog

A small page containing tabs, panels and editable fields prompting the user to enter information.

Editor

A view that controls the visual aspects of source code for a specific file type. For example the C/C++ editor provides highlighting and content assistance for editing .c or .cpp files. The ARM assembler editor provides highlighting and content assistance for editing for .s files.

Panel

A small box in a dialog or tab to group editable fields.

Erase

A feature of a flash device where memory cells are reset to a known value.

Flash device

A set of flash memory that has a single command interface.

Perspective

A page within workbench containing a set of related views and editors.

Program

A term used to describe the storing of data on a flash device.

Project

A group of related files and folders in a workspace.

Send To

A term used to describe sending a file to a target.

Tab

A small overlay page containing panels and editable fields within a dialog to group related information. Clicking on a tab brings it to the top.

Target

A location to send a file, for example, a flash image.

View

A small page to display related information for a specific function.

Width

The smallest number of bits (8, 16 or 32) that can be natively accessed by a flash device.

Wizard

A group of dialogs to guide the user through a common tasks, for example, creating new files and projects.

Workbench

A window containing perspectives, menus and toolbars.

Workspace

An area designated on the users files system to store files and folders related to specific projects.

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