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This sections describes some of the terminology used in the ARM Workbench IDE User Guide. The list is in alphabetical order:
A small sub-division of a flash device that can be programmed.
A small page containing tabs, panels and editable fields prompting you to enter information.
A view that controls the visual aspects of source code for a specific file type.
A feature of a flash device where memory cells are reset to a known value.
A set of flash memory that has a single command interface.
A small area in a dialog box or tab to group editable fields.
A page within the workbench window containing a set of related views, editors, menus, and toolbars.
A term used to describe the storing of data on a flash device.
A group of related files and folders in the workbench.
A generic term used to describe a project, file, folder or a combination of these.
A term used to describe sending a file to a target.
A small overlay page containing panels and editable fields within a dialog box to group related information. Clicking on a tab brings it to the top.
A location to send a file, for example, a flash image.
A small page to display related information for a specific function.
The smallest number of bits (8, 16 or 32) that can be natively accessed by a flash device.
A group of dialog boxs to guide you through a common tasks, for example, creating new files and projects.
A window containing perspectives, menus, and toolbars.
An area designated on your file system to store files and folders related to your projects.