E.3.21. 벡터 분할

다음 내장 함수는 128비트 벡터를 2개의 구성요소 64비트 벡터로 분할합니다.

int8x8_t    vget_high_s8(int8x16_t a);     // VMOV d0,d0
int16x4_t   vget_high_s16(int16x8_t a);    // VMOV d0,d0
int32x2_t   vget_high_s32(int32x4_t a);    // VMOV d0,d0
int64x1_t   vget_high_s64(int64x2_t a);    // VMOV d0,d0
float32x2_t vget_high_f32(float32x4_t a);  // VMOV d0,d0
uint8x8_t   vget_high_u8(uint8x16_t a);    // VMOV d0,d0
uint16x4_t  vget_high_u16(uint16x8_t a);   // VMOV d0,d0
uint32x2_t  vget_high_u32(uint32x4_t a);   // VMOV d0,d0
uint64x1_t  vget_high_u64(uint64x2_t a);   // VMOV d0,d0
poly8x8_t   vget_high_p8(poly8x16_t a);    // VMOV d0,d0
poly16x4_t  vget_high_p16(poly16x8_t a);   // VMOV d0,d0
int8x8_t    vget_low_s8(int8x16_t a);      // VMOV d0,d0
int16x4_t   vget_low_s16(int16x8_t a);     // VMOV d0,d0
int32x2_t   vget_low_s32(int32x4_t a);     // VMOV d0,d0
int64x1_t   vget_low_s64(int64x2_t a);     // VMOV d0,d0
float32x2_t vget_low_f32(float32x4_t a);   // VMOV d0,d0
uint8x8_t   vget_low_u8(uint8x16_t a);     // VMOV d0,d0
uint16x4_t  vget_low_u16(uint16x8_t a);    // VMOV d0,d0
uint32x2_t  vget_low_u32(uint32x4_t a);    // VMOV d0,d0
uint64x1_t  vget_low_u64(uint64x2_t a);    // VMOV d0,d0
poly8x8_t   vget_low_p8(poly8x16_t a);     // VMOV d0,d0
poly16x4_t  vget_low_p16(poly16x8_t a);    // VMOV d0,d0
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