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The ARM librarian, armar, enables you to
collect and maintain sets of ELF object files in standard format ar libraries.
You can pass these libraries to the linker in place of several ELF
object files.
armar can:
create new libraries
add files to a library
replace individual files in a library
replace all files in a library with specified files in a single operation
control the placement of files in a library.
armar can also display information about a specified library. For example, list all members in a library.
When you create, add, or replace object files in a library, armar creates a symbol table by default.
See also:
Chapter 2 Getting Started with the ARM Linker in the Linker User Guide for information on how the linker processes its input files
Libraries and Floating Point Support Guide.