Pointers to functions in Thumb state

If you have a Thumb function, that is a function consisting of Thumb code, and that runs in Thumb state, then any pointer to that function must have the least significant bit set. This ensures that interworking works correctly.

When the linker relocates the value of a label referring to a Thumb instruction, it automatically sets the least significant bit of the relocated value. The linker cannot do this if you use absolute addresses to Thumb functions. Therefore, if you have to use an absolute address to a Thumb function in your code, you must add one to the address, see the following example.

Example 31. Absolute addresses to Thumb functions

typedef int (*FN)();
myfunc() {
    FN fnptrs[] = {
        (FN)(0x8084 + 1),  // Valid Thumb address
        (FN)(0x8074)       // Invalid Thumb address
    };
    FN* myfunctions = fnptrs;
    myfunctions[0]();    // Call OK
    myfunctions[1]();    // Call fails
}

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