3.2.1. ShaderExample folder

Figure 3.1 shows the blank shader:

Figure 3.1. Demo 00 - Blank shader

Demo 00 - Blank shader

Figure 3.2 shows the Red all Over shader:

Figure 3.2. Demo 01 - Red all Over shader

Demo 01 - Red all Over shader

Figure 3.3 shows the Normal Viewer shader:

Figure 3.3. Demo 02 - Normal Viewer shader

Demo 02 - Normal Viewer shader

Figure 3.4 shows the Raspberry Ripple shader:

Figure 3.4. Demo 03 - Raspberry Ripple

Demo 03 - Raspberry Ripple

Figure 3.5 shows the Lighting shader:

Figure 3.5. Demo 04 - Lighting shader

Demo 04 - Lighting shader

Figure 3.6 shows the Vertex Ripple shader:

Figure 3.6. Demo 05 - Vertex Ripple shader

Demo 05 - Vertex Ripple shader

Figure 3.7 shows the Bump Mapping shader:

Figure 3.7. Demo 06 - Bump Mapping shader

Demo 06 - Bump Mapping shader

Figure 3.8 shows the Environment Mapping shader:

Figure 3.8. Demo 07 - Environment Mapping shader

Demo 07 - Environment Mapping shader

Figure 3.9 shows the Textures shader:

Figure 3.9. Demo 08 - Textures shader

Demo 08 - Textures shader

Figure 3.10 shows the Edges shader:

Figure 3.10. Demo 09 - Edges shader

Demo 09 - Edges shader

Figure 3.11 shows the Blended Textures shader:

Figure 3.11. Demo 10 - Blended Textures shader

Demo 10 - Blended Textures shader

Figure 3.11 shows the Bump and Environment Mapping shader:

Figure 3.12. Demo 11 - Bump and Environment Mapping shader

Demo 11 - Bump and Environment Mapping shader

Figure 3.12 shows the Gooch shader:

Figure 3.13. Demo 12 - Gooch shader

Demo 12 - Gooch shader

Figure 3.14 shows the Mandelbrot shader:

Figure 3.14. Demo 13 - Mandelbrot shader

Demo 13 - Mandelbrot shader

Figure 3.15 shows the Brick Effect shader:

Figure 3.15. Demo 14 - Brick Effect shader

Demo 14 - Brick Effect shader

Figure 3.16 shows the TextureCoordView shader:

Figure 3.16. Demo 15 - TextureCoordView shader

Demo 15 - TextureCoordView shader

Figure 3.17 shows the VertexPosView shader:

Figure 3.17. Demo 16 - VertexPosView shader

Demo 16 - VertexPosView shader

Figure 3.18 shows the Discard Fragment shader:

Figure 3.18. Demo 17 - Discard Fragment shader

Demo 17 - Discard Fragment shader

Figure 3.19 shows the Fog Effect shader:

Figure 3.19. Demo 18 - Fog Effect shader

Demo 18 - Fog Effect shader

Figure 3.20 shows the ToonShading shader:

Figure 3.20. Demo 19 - ToonShading shader

Demo 19 - ToonShading shader

Copyright © 2009 ARM. All rights reserved.ARM DUI 0510A
Non-Confidential