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| Home > Installation and Configuration for Linux > Installing the OpenGL ES 2.0 Emulator on Linux > Installation procedure | |||
This section describes the installation procedure, it contains the following sections:
To install the OpenGL ES 2.0 Emulator on a Linux system:
Go to the Mali Developer Center website at:
http://www.malideveloper.com
Select the package to download:
OpenGL_ES_2_0_Emulator_RHEL4_vm.n.tar.gz
where:
midentifies the major version
nidentifies the minor version.
To decompress the file, type the following command:
tar -zxvf OpenGL_ES_2_0_Emulator_RHEL4_vm.n.tar.gz
You must use GNU tar version 1.16, or a later version, to untar the deliverables, because many versions of tar have problems dealing with very long path names. To find the version of tar being used type tar --version
After decompressing, the Mali Developer Tools are installed in:
ARM/Mali_Developer_Tools
By default, the OpenGL ES 2.0 Emulator is installed in:
ARM/Mali_Developer_Tools/OpenGL_ES_2_0_Emulator_vm.n
Figure 3.1 shows the directory structure that is created at the path where you have installed the emulator.
Table 3.1 shows the OpenGL ES 2.0 Emulator directory file contents:
Table 3.1. OpenGL ES 2.0 Emulator directory file contents
| Directory | Description |
|---|---|
bin | OpenGL ES 2.0 Emulator shared libraries |
example/cube | Source code for a simple application that shows a rotating cube |
include | Placeholders for Khronos OpenGL ES 2.0 headers
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