5.2.1. EGL native types

The EGL implementation defines the platform specific native types as follows:

typedef HDC NativeDisplayType;

typedef HBITMAP NativePixmapType;

typedef HWND NativeWindowType;

These are defined in the file include\EGL\egl_native_types.h

Copyright © 2009-2010 ARM. All rights reserved.ARM DUI 0511C
Non-ConfidentialID072410