5.2.2. EGL configurations

The EGL implementation supports OpenGL ES 2.0 and OpenGL ES 1.1. It does not support OpenVG configurations.

To get a valid configuration from eglChooseConfig(), set the EGL_RENDERABLE_TYPE in the attributes list to either:

If you do not include a value for the EGL_RENDERABLE_TYPE attribute, eglChooseConfig() uses the default value which is EGL_OPENGL_ES_BIT.


If you set EGL_RENDERABLE_TYPE to EGL_OPENVG_BIT, no configurations are returned.

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