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| Home > Implementation Information > Using the Mesa software emulation of OpenGL | |||
If your graphics card does not have drivers for OpenGL, you can use the Mesa implementation of the OpenGL specification. Mesa is available for Linux and Windows.
To use Mesa, you must direct the application to use the Mesa
library instead of the vendor-supplied opengl32.dll or libGL.so library.
Overwriting the standard library with the Mesa library is time consuming
and affects all of your applications.
ARM recommends setting the PATH and LD_LIBRARY_PATH variables
in the terminal window that you use to start the application.