5.5. Using the Mesa software emulation of OpenGL

If your graphics card does not have drivers for OpenGL, you can use the Mesa implementation of the OpenGL specification. Mesa is available for Linux and Windows.

To use Mesa, you must direct the application to use the Mesa library instead of the vendor-supplied opengl32.dll or libGL.so library. Overwriting the standard library with the Mesa library is time consuming and affects all of your applications.

ARM recommends setting the PATH and LD_LIBRARY_PATH variables in the terminal window that you use to start the application.

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