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| Home > Optimization Checklist > Reduce memory bandwidth usage > Ensure textures are not too large | |||
Ensure your textures are not too large by using the minimum resolution and color depth required to create the effect you want.
If textures are too large they use more memory bandwidth and produce lower quality images.
If you must use large textures ensure you use mipmapping and texture compression to reduce bandwidth usage. See Use mipmapping, and see Use texture compression.