2.14.9. Consider if tri-linear filtering is necessary for every object

Trilinear filtering is useful for large surfaces that extend away from the viewer. For example floors, walls and airport runways.

Trilinear filtering can have a significant bandwidth cost, so avoid it on objects where it makes little visual difference.

On a small screen trilinear filtering is likely to have very little visual impact. Consider if it is worth the extra computations and bandwidth.


If your application is bandwidth bound, disabling tri-linear filtering is a useful performance-quality trade-off.

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