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You can import linker-defined symbols into your C or C++ source code. They are external symbols and you must take the address of them.
The only case where the
& operator is
not required is when the array declaration is used, for example
extern char symbol_name;.
The following examples show how to obtain the correct value:
extern int Image$$ER_ZI$$Limit; heap_base = (uintptr_t)&Image$$ER_ZI$$Limit;
extern int Image$$ER_ZI$$Length; extern char Image$$ER_ZI$$Base; memset(Image$$ER_ZI$$Base, 0, (size_t)&Image$$ER_ZI$$Length);