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Applies to: RTX166 Real-time Kernel
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RTX166 V3 appears to clear the HLDEN bit in the PSW. My application needs to use external bus arbitration. Is there a time when the HLDEN bit can be set but not cleared by RTX166?
This was a problem in RTX166 Version 3 which has been corrected in RTX166 Version 4. The context switch routines were not using the correct mask value when resetting the PSW.
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Article last edited on: 2005-07-19 10:30:02
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